How to Force Success

Here’s what sucks about being a creative person: The brain, she won’t stop working. Every time I sit down and come up with a plan or a set of goals to move forward in my creative projects, I get distracted with other things, other projects.

The problem, I’m thinking, it’s that all of the projects seem so promising that I keep jumping back and forth between them. There is a link somewhere in this blog that lasts a good portion of some of my ideas, but this is only a fraction of what is currently in my brain at any given moment.

I think this is part of the reason why I want to find a development agent, not to get me work, but that would be awesome, but to direct me towards what would be most time effective. At the moment I am really excited about finishing the Last Mage Trilogy, but just a few weeks ago I was excited about working on a set of novellas dealing with super heroes, and before that, excitement about another project.

I battle depression, this is a thing that I constantly changing deal with, but it seems that even the positive areas of my brain need some mellowing as well.

Happy 2016.

Blarg.

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Have Game Will Work

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Yesterday I wrote one thousand words. They were crappy, rough and, frankly, thinking about them, I might have to scrap them. Thing is, I wrote a thousand words. And then I went on to play League of Legends for an hour.

Okay, okay, it’s not the best use of my time but I sat down last night and told myself that I would do those words per my agreement with my VA and then I could play a game. So that’s what I did.

I when I typed out word 1005 and finished off a scene I spell checked it, saved it and then set it aside. And then I fired up my games. Playing last night was a distinctly different experience than simply flopping down after work and staring at a screen for hours and not doing anything productive. I felt accomplishment for having written and then I played my game and it felt that much sweeter.

It was a good feeling and that’s reason enough to keep trying it again. It is absolutely a pattern I think I can keep with. I will keep checking in on this.

#littlerewards

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Let’s Goooooo!

Here we go, guiz.

So I have a calendar made by my amozing assistant (who I will eventually unleash upon the world). I sought internal motivation, and I have it. I love to write and create and share. But apparently this isn’t enough. Even in my depression I got up and went to work because I needed to. Hopefully with this external motivation I can get moving forward more quickly and regularly than usual.

It’s been a year since I moved across the country. A year since I released my first book. And a year since I decided to do something different with my life instead of the 9 to 5. I have an income goal in mind. I have a career goal in mind and now is time for me to get going and moving. I have taken steps to help me get there but I believe the best thing I’ve done so far (other than writing the book) is to trust that it is not something I have to do on my own.

I’ll talk more on this later I’m thinking. I’ll likely move forward with my podcast once more but I say that every year. Let do this guiz.

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Metrics: Leveling Up

I will be using a D&D scale mixed with a bit of white wolf’s world of darkness for the maintenance and leveling of my character. On my previous blog post I said that I would create my own character and tale to gamify my writing career. So here goes.

Each day I complete all of my goals

I will roll for a random encounter equal to my character level.

Each week I complete all of my goals

I will roll for a random encounter plus 2 of my level.

Each quarter I complete my goals

I will roll for a random encounter plus 5 of my level.

Each book release

I will roll an epic encounter.

A brilliant GM friend of mine (game master) mentioned a very good point: The random encounter table of Pathfinder takes into account a full party. Going solo would basically be suicide. So I think I’m going to come up with some party members. We’ll see how all this shakes out, these are just germs in my head but the goal is gamification and accountability. I want to level up in life as I level up a character. To put to good use my insane drive to play games and get that daily hit of accomplishment.

Let’s do this.

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